AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on iOS in New Zealand Q1 2022
The top 5 hybridcasual games on iOS in New Zealand for Q1 2022 showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower highlights the performance of these popular apps.
In the first quarter of 2022, the top 5 hybridcasual games on the iOS platform in New Zealand exhibited diverse trends in their weekly downloads, revenue, and active users. Here is a detailed look at their performance, based on data from Sensor Tower.
Beatstar saw a significant rise in weekly revenue, peaking at around $8.1K in the last week of February. Weekly downloads showed a downward trend, starting from 2.3K in late December and dropping to 868 by the end of March. The game maintained a relatively stable number of weekly active users, peaking at 8.8K in early March before declining to 6K by the end of the quarter.
Zen Match - Relaxing Puzzle experienced substantial growth in weekly revenue, reaching approximately $6.5K in the first week of March. Weekly downloads peaked at 4.5K in the last week of January but saw a decline towards the end of the quarter. The game’s weekly active users grew steadily, reaching nearly 6.9K by the end of March.
Idle Lumber Empire - Wood Game had fluctuating weekly revenue, starting at $2.4K in late December and dropping to $226 by the end of March. Weekly downloads showed a similar pattern, peaking at 1.7K in the last week of March. The number of weekly active users declined from 1.3K in late December to 1.3K by the end of the quarter.
Offroad Outlaws had a peak in weekly revenue of about $3K in the third week of March. Weekly downloads remained relatively stable, ranging between 243 and 611 throughout the quarter. The game’s weekly active users increased slightly, from 753 in late December to 996 by the end of March.
Sniper 3D: Gun Shooting Games showed a varied trend in weekly revenue, peaking at around $2.2K in the last week of January. Weekly downloads hovered between 506 and 887, with a slight increase towards the end of the quarter. The game maintained a consistent number of weekly active users, around 2.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.